Creator: N/A|| First Published: 09/07/2005 || Players: 4 || Size: 15x15
Categories: None
Rating: 6.92 in 12 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
FFLink13 (06/17/2005 03:02pm):
aint as gud as ur other 1 but gud anyway!
(06/30/2005 11:58am):
ive made it on the GBA game and it kicks ass, although its mountains instead ofa river
though, works just hte same, kicks ass
(07/09/2005 06:53am):
good map but colud do with less roads and more defensive terrain especially in the centre
put soming in the corners as well :-) 7/10
Dullahan (07/15/2005 07:28pm):
Corners really could be much better, but otherwise nice.
(08/24/2005 12:05pm):
Theres a battle field in the corners now and also the centre is much better for defence now
golden_cow2 (11/14/2005 08:00pm):
Isn't anyone worried about 1st tur advantage? OS automatically gets the airport if they want
to.
Sol (12/01/2005 09:46pm):
1st turn advantage does have its privlidges, but OS doesn't automatically get the airport
- capturing takes two turns, and there's three other people who will be able to hit that
infantry before it can finish capturing.
jhuni (08/14/2006 08:56pm):
wheres the FTA balance? FTA alters the income drasticly and on a small map its worse.
pen (08/16/2012 12:51am):
bah



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.