Creator: RNGSOMEONE || First Published: 11/28/2021 || Players: 2 || Size: 36x36
Categories: None
Rating: 0 in 0 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
RNGSOMEONE (11/28/2021 10:27pm | Edited: 11/28/2021 10:33pm):
On one side, your units are in charge of defending your HQ. On the other, your units storm the enemy HQ.

Defense Side:

You have a pre-deployed army to defend it. Reinforcements will arrive on the front line, though it will take some time to get them there. A fort stands on the path to your HQ, whereas the alternative for your opponent is to force their way through rough terrain that is loaded with your infantry. You will eventually have two bases to provide more units on the defensive once you unblock them, though you will have to break some pipe seams to be able to divert units from your attacking side to help defend.

Attack Side:

You have some units to mount an attack, though it won't be quite enough to force through. You do have plenty of bases to press the attack, however. If you want to divert some of your forces here to defend your HQ, you will need to break some pipe seams first. Piperunner/Carrier combo exists to prevent your opponent's defensive units from pushing into the offense camp.

Further notes:

Keep the unit limit high - there are a lot of predeployed units. However, unit number should start to thin out early as predeployed units fight each other.

Ban Black Bomb, Stealth, Piperunner - they aren't fun, and the piperunners can escape immobility.

Ban Hachi and Sensei because they can deploy units where they shouldn't be able to.

HF - properties should give more than normal, to help ensure that aggression will eventually beat defense.
RNGSOMEONE (12/07/2021 05:56pm):
After testing the map, add the following bans:

Ban Kanbei (he gets too much value off of predeployed units and high income)
Ban Eagle (Lightning Strike too easy to trigger)




Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.