Creator: Ilesese || First Published: 11/29/2021 || Players: 2 || Size: 20x20
| Categories: B-Rank, Fog of War | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
Ilesese (11/29/2021 09:42pm):
For fog |
|
Wequito__J (11/29/2021 09:59pm | Edited: 11/30/2021 08:47am):
Boring map, All Sami mirror is Mech spam, If i could Give Negative rating it will be -5/10 /Satire |
|
Lazy_sloth (11/29/2021 10:53pm):
Even has bridge into mountain |
|
Ilesese (11/30/2021 11:17pm):
Map analyse: 2 bases side might be too op, you out number enemy inf, mech spam, air control. So with inf + mech + copter formation you are really safe on enemy tower side. Its also discourage any vehicle build on 2 bases side, since mech have enough inf wall and copter can handle anything a mech cant (mech also act as a guard against AA) Only good thing about vehicle at 2 bases is you can some what control center for a while ( beware of copter at center too) Pretty much my 2 cent on optimal gameplay. |
|
Tmi489 (01/02/2022 02:42pm):
Map analysese* |
|
Gamer Haven (05/28/2022 05:04pm):
Played the map seemed like too much driving around and away from combat to be enjoyable. everything about it felt off and like there wasn't a flow to the map at all. Indirects are really bad on this map since you cant get them into place in a timely manner. Copters are also super strong on this map. |
|
evmaster1 (01/08/2023 07:02am):
Is there any way you can put more rivers? Also remove the water touching the port, there's too much wiggle room! I want to just spawn stationary units and wait until my opponent passes away due to natural causes. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites