Creator: Mark998 || First Published: 04/09/2006 || Players: 3 || Size: 23x23


















































































































Categories: None | ||
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Comments: |
Evil Lord Canas (04/10/2006 02:37am):
Love it, FE ftw. 8/10 Gotta make a testgame to see how it works =o |
Giantkrow (04/10/2006 08:36am):
The map looks like the game, however, the terrain variety looks a bit... odd. Piperunners are in the middle of nowhere. >_> |
srstarry (04/11/2006 04:09am):
red team gets a free kill in this game....looks at how that megatank will rush it way up to the HQ. unstopable! |
Maraj (04/11/2006 07:48pm | Edited: 04/11/2006 07:48pm):
The OS piperunners represent Ballistae. The BM Piperunner represents Nils (the character you have to protect in this chapter), who was unconsious and thus immobile in the game. Oh, and those two neutral bases near the bottom left are treasure chests. And srstarry, a single rocket will stop that megatank. A missle and one or two Anti-airs will take care of the B-copters, while the GE tanks can protect said units from the enemy tanks and mechs. ..I need to shut up. |
oomouwmouw (04/11/2006 08:04pm | Edited: 04/11/2006 08:07pm):
I'd hate to be green... All you can build is like an infantry a day |
Evil Lord Canas (04/12/2006 04:49am):
Played it, too bad it`s unplayable. OS is UNSTOPPABLE, you need to remove these pipes at the OS piperunner (right one), they can use it and build others at the base. Blue Moon needs to use this piperunner, it`s without use standing there and not good enough, if enemies arrive. Blue Moon and Green Earth need more money or they gonna fail. Changed to 4/10 until it`s remade. |
srstarry (04/12/2006 09:40am):
well, yes a single rocket can slay megatanks and aa can do things... but basically as long as u choke the 2 right and left, and ALL of the chopper and tank storm the middle its impossible to stop it. not to say green will lose most tanks in the first few turns... in fact i even plunged my right pipe thingy ( i never played ds be4, tot it was melee XD) into the enemy tanks. yah laugh at me -_- |
Kamuscha (04/16/2006 06:53am):
Advance Wars and Fire Emblem are BOTH turn-based strategy games. But you're missing one small detail. They are not EXACTLY the same, XD. In FE, you get varying levels in your units in terms of experience and skill. In AW, you only get a set amount of strength in each unit, plus health. The enemy was indeed unstoppable, but they lost one by one as "BM + GE" started picking them off each day. Don't forget the Paladin boss was weak to Halberds XD, so the "Megatank" can be lost to a single "rocket" and some meatshields. You can't have a level 20 Megatank and a level 40 rocket of some sort, hehe. Plus, "OS" in Fire Emblem was computerized and stupid - it didn't move all of its unit in one day or for that matter. It was easy for us to own them when we were playing defensive. As for AW, you cannot apply the same thing to FE because of the units and the controller of "OS", being humans. Surely OS will win, unless BM and GE has some more units to contest OS itself. 2/10 for now. 10/10 if its fixed. |
Freezie (06/06/2006 10:44pm):
BM will kinda own OS due production abilities, OS is a bit lacking on that |
PimpyMicPimp (06/10/2006 11:38pm):
I like the map, my only problem is that I don't think GE has either enough bases or Predeployed. |
icysand (07/14/2006 05:20pm):
whatever u do, ban koal, or make the terrain more balanced |
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