Creator: Kamuscha || First Published: 09/28/2005 || Players: 3 || Size: 30x20
| Categories: None | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
Kamuscha (06/23/2005 07:06pm):
If you will not rate it a 10, tell me why, either here on in the Design Maps on the forum! Thank you! ^_^ |
|
COeagle (06/24/2005 10:55pm):
Awesome! 9.5/10 -> 10/10! I like the random rivers, vunerable HQs, and good terrain/landshape/properties! |
|
COeagle (06/24/2005 10:55pm):
Oh, I forgot. Too many 2-player maps have OS vs. BM. Have BH vs. BD. |
|
Kamuscha (06/25/2005 05:30am):
I tried other colors like GE and YC and BH, those don't fit well with this one for some reason. Although if you play on this, you have an option of changing country color! ^_^ |
|
COeagle (06/26/2005 04:45pm):
Yeah, but people are stupid and never change color. Different colors would work PERFECTLY HERE, use either of these three (GE, YC and GP look.......ackish): BH RF BD BH and BD is awesome. |
|
Edi (07/04/2005 06:57pm):
sensei is to hard on this map the first play gets a huge advantage, because if he do it right he control the middle of the map, after a few days, because of first to go capturing and attack, and are of attack fields |
|
Dullahan (07/17/2005 05:48pm):
That's what I originally thought at first, but if you consider that it takes 5 turns to build and load a lander and drop it off in the center, it's not as bad, depending on what OS does in the meantime. OS still has an advantage, but BM can overcome it with skill and some luck. I'd personally recommend giving both sides a starting base on the central island though. |
|
Raz Takasha (09/28/2005 08:15pm):
Hmmm, I like the improvement. A nice 2v1! However, the most drowning aspect is that an early bcopter rush could put out one of the smaller countries for good. I think you're making them neutral, though, should work. Other than that, I like the map. BM and GE should have good time to get properties and dual strike the center. Good Luck! |
|
Kamuscha (10/02/2005 01:47am):
Fixed. More neutrality added. Same intentions - 2v1 but the center has to move quickly in order to develop a suitable defense. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites