Creator: Flyguy92677 || First Published: 09/07/2005 || Players: 4 || Size: 20x30
Categories: None
Rating: 4.83 in 6 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
Nahbien (10/16/2005 11:30am):
YC gets access to the only airport, while BM only gets a pretty worthless port, and OS
gets almost nothing, and far away from neutrals... And the fact that green is secluded in
easy to defend corner with chokepoints, near two neutral bases and a ton of properties....
not very fair.
Nyvelion (10/20/2005 02:23pm):
why was green given such an advantage? Is this a 3 on 1 map?
Riukken (06/26/2006 01:48am):
Recommended CO's: Hawke, Kanbei, Grit, Hachi, Sami
If you picked OS, BM, or YC you will want to be mainly offensive or capturing. However if
you picked GE you will be defending the bridges to hold onto those properties because the
other three countries need those properties to run their seaport and airport. If you are OS
you need to expand badly.



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.