Creator: alexgalaxy335 || First Published: 12/16/2021 || Players: 3 || Size: 36x36
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| Comments: |
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Raedel (09/24/2023 06:52am | Edited: 09/24/2023 06:56am):
(from what you had on the join games) you've got an interesting idea/story behind the map, which is more than most. Didn't rate your map because that does nothing unfortunately. Gameplay wise, Red and Green are well and truly [British PROFANITY]. - I don't see how green can stop grey middle right. - Hard to tell if the megatank is on a hq, but 5 grey factories with 10 or so heavy tanks is also a win for grey in the south. - red has an extremely slow start with a measly 3 factories to work with. It could certainly work using ai, but against human players this is at most 3 day torture against grey. Genuinely not trying to be mean here because I do respect creators designing maps around a story/reason, but hoo nelly this needs some work. The site has some map making guides, though they're more for 1v1s unfortunately. |
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Spash (09/24/2023 09:20am):
green can't survive after 2 turn, the infantry that cap it's HQ with a megatank to protect the capture make impossible for green to contest it. even outside of it, grey has like 40+ units while the alliance has around 20. income disparity (and potential) is also heavily toward grey. grey can build multiple bomber and megatank while the alliance will struggle to build one the base count on grey side is too much (compared to the alliance but also too much overall, it's unhealthy to have a game where the unit production surpass the unit lost) so grey can't die if he mass infantry spam my take is that in a 1vX, the alliance should have (combined) between 10% to 50% (more people need more) more income/base/unit than the solo player since even on equal value, the alliance will always have an issue with cooperation |
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Joe Toon (09/25/2023 12:40am):
This is one of the most absurdly unfair map designs I've ever laid eyes on. There's no doubt who will be on top and it just serves to humiliate Grey's opposition. |
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BattleFridge (09/25/2023 02:06am):
Green Earth might as well not exist in the state this map is in now. No combination of moves, COs, or divine intervention allow GE to survive past day 3 unless the GS player just willingly decides to not capture the HQ, and even then there's no chance for the alliance to actually win. I could beat Incuggarch blindfolded if I played GS on this map. |
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。。。 (09/25/2023 09:04am):
Do you want to know why no one has joined this map in 2 days, and all 7 people have a rating of 1? The balance is too absurd. The Green Army will be forced to resign the next day. Even if the Grey Army does not occupy the Green Army's HQ, the Orange Army and the Green Army cannot defeat the Grey Army because their production capacity and pre deployment units are too strong. And the terrain is too simple. Perhaps you want to create a Green Army HQ besieged by the Grey Army, but I strongly believe you need to redesign this map. |
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alexgalaxy335 (10/13/2023 01:26pm):
You guys are wrooooonngggg Red and Green are going to win. I swear to you all! |
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alexgalaxy335 (10/13/2023 01:28pm):
Plus you guys haven't even played the map yet! Gray is going to lose! I swear! As the creator of this map, red and green gonna win. |
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