Creator: CO Shade || First Published: 09/07/2005 || Players: 2 || Size: 30x20
Categories: None
Rating: 7.45 in 22 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
Raz Takasha (04/13/2005 11:11am):
*8* I like the map. Just the look and feel of it eminate
"winner". Besides, it's nicely balanced, and plays well, or
so I've heard. My only problem is that grit has a huge
advantage here. Keep up the masterful work!
CO Shade (04/15/2005 12:57pm):
Bwar. I rock.

XD

Maybe I should put up Terrain Island as well...
Roma_emu (04/16/2005 03:26pm):
Small and bland, but fun.
Dullahan (05/22/2005 02:44pm):
Whoa... Roma didn't complain about the single starting base for once O.o
Metalic_Dragon (09/15/2005 10:18pm):
Coolness. 9/10
Dullahan (10/06/2005 04:47pm):
A bit too small, and more than a bit unbalanced.
Fatal Kitsune (01/04/2006 04:42pm):
This is an excellent map, Shade. You should post more. Not only does it look good, but
it's balanced and it's nice for a quick play. I just played this and it was pretty fun.
Keep it up!
Nahbien (01/06/2006 11:38am):
Heh, it's not really balanced Fatal XD.
CO Shade (02/09/2006 02:32pm):
Oh, you're another one of those 'OMG OS GETS FIRST TURN ADVANTAGE OLOLOLOL' people, hmm?
The map is symmetrical, every distance to every property for both countries is the same.
It's balanced, stop whining.
ftyhbvg (02/20/2006 01:30pm):
i dont think this map is symmetrical
Xylpher (05/03/2006 01:06pm):
It's point symmetrical, not line. Still symmetrical.

And it's pretty simple to reduce first turn advantage. You could put an infantry on top of
Blue Moon's HQ or something. It won't make the balance perfect, but it'll make the balance
better than it is right now. Of course if you don't care about balance you don't have to.
Some people do care though and the advantage, while not huge on this map, is obviously there.


Riukken (06/26/2006 01:50am):
Recommended CO's: Anyone
Capturing the bases in the middle of the map is crucial to have an advantage over your
opponent. If you guard the bridges they will mech rush through the rivers/mountains. Build
indirects and assault anything on the other side of the river.
SuperAnon3MC (10/20/2019 11:30pm):
Not quite Spann, but it'll do.



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.