Creator: Flooken || First Published: 01/15/2022 || Players: 2 || Size: 21x21
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| Comments: |
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Flooken (01/15/2022 09:23am):
Bad Map ,I hate it |
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Flooken (01/15/2022 09:44am | Edited: 01/16/2022 07:17am):
Curse you double comment |
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Flooken (01/15/2022 05:30pm | Edited: 01/16/2022 07:18am):
And somehow it’s triple comments |
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OutlineY (01/15/2022 07:28pm):
Personally, i dont hate it, but 2 aggressive airports directly pointed at an area in which ground units will have trouble getting to is a problem, the fronts themselves are choky and there isnt much except position to fight over, the terrain is bland and also the south lab is TG, it should be BM. BUT this map has so much potential, especially as a fog map. I’ll keep my eye on this one |
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Flooken (01/16/2022 07:11am | Edited: 01/16/2022 07:13am):
This map has been revamped as of 16/01/22 This revamp is much better than the old version that I threw together in 1 hour. |
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dision (12/15/2022 10:45am):
I really dislike this trend of putting bases in places where it takes an extra 3 billion turns to get units to the front lines. It doesn't make a map or a match interesting, it makes playing the game a frustrating experience. It's a nice gimmick on a couple maps, but this kind of thing shouldn't be on every map from here until the end of infinity. Please people, stop making maps frustrating to play just for the sake of making them frustrating to play. It's stupid. |
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ViridisViperz (05/13/2024 08:15pm):
I see what you were trying to do with the cat and mouse cruiser/transport gimmick. Not a bad idea by itself but this map is a bit too slow in its ramp-up to justify that mechanic. It turns it into a "first person to guess wrong, loses" thing because the investment it takes to counter the cruiser is too great. Maybe without fog it'll be better. Also, too many 1-tile pinch points. Also shoal-locking ports is personally a bit distasteful, although technically you only semi-locked the ports which is an odd concession for a number of reasons- but pretty original so I'll ignore it. 6/10. |
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