Creator: Greyscale || First Published: 01/21/2022 || Players: 4 || Size: 27x27
Categories: None
Rating: 8.00 in 1 rating
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Comments:
Greyscale (03/09/2022 12:47am):
Recommended settings:
Time: your preference
Fog: On/Off (either one is fine, but I like Fog On)
Weather: your preference (most people seem to like Clear, but I like Random)
Funds: 1000
Powers: On
Tags: Off (I don't know how tags work, tbh)
Teams: On [OS vs BM,GE,YC]
CO Bans: Colin, Sensei, maybe Hachi.
Units:
--Ban: Black Bomb (optional. it drastically changes the game if you leave it enabled due to units' interactions with defense
and being damaged. I like to ban it)
--Lab: All air units, Artillery, Tank, A-Air, Rockets, Piperunner (optional), NeoTank
Capture Limit: Off
Days Limit: Off
Unit Limit: Off
Orange Star (OS) chooses Javier

These were the settings I had in mind when creating this map, but of course, you can get creative and make the settings
whatever you want.

I imagine a team of 1 Global Damage CO, 1 Kindle, and 1 Heavy Hitter or Global Damage CO (Heavy Hitter as in Sami,
Kanbei, Grimm, Eagle, etc...) would be an ideal team. That or a team of 3 Olafs. And if you want to try OS without Javier,
You could try it with Lash, Grit, Sasha, Olaf, Sensei, or Sami (with different settings, of course). I've edited the map a few
times already, and I imagine I'll do it a few more to get the balance right. Have Fun!
TdtDevi (03/10/2022 09:57pm):
This map is not good. OS only have 2 bases. Even OS play javier and have 6 com-tower. OS still lose.
BM,GE,YC have total 10 bases and 2 airport. They will outnumbered in units and capture back the com-tower eventually.
It will be disaster for OS if there are 1-2 opponents play Sami.
Greyscale (03/10/2022 11:01pm):
@TdtDevi

You might be right. But I haven't done a good test run yet, so I'd like to do that first before changing it (also I already started
games on it, so I can't change it yet, anyway, lol). Although I'm not sure it'll turn out that way, tbh. With 6 Comm Towers,
Javier's Infantry would be invincible on Mountains, and all their units would take 90% less damage on all urban terrain (or
just be invincible on the HQ). Plus, all their units would be immune to ranged attacks in the Forest, and have 90% ranged
defense in the grass. The global damage COs would be a big factor, though. So if 3 are chosen, perhaps it would be too
challenging for OS to win. Idk, we'll see how the test runs go, but I think you might be right. Thanks for the tips.
dision (03/15/2022 02:24pm):
OS is going to get stomped here no matter what. you definitely need to give more to them.
Greyscale (04/30/2022 10:51pm):
Update:
Added a third Base to OS's territory. Also added a city next to each of the distant Comm Towers. I'm a bit worried that this small
change will make OS a bit too strong since I won the game I played as OS. If it turns out this is too much, I'll work something
out; maybe buff up the South a little bit.
Greyscale (07/04/2022 07:50pm):
From the latest test of this map, it seems to be pretty close to being balanced. We had a Sturm, an Olaf, and a Jake against
the Javier, and it almost seemed like a stalemate for a long while, but Javier eventually broke through Jake's defenses. I think
the only change I need to make for now is to make the Comm Towers not directly adjacent to the Mountains, as it makes the
Towers impossible to take away from Javier. Although, if I remove the mountain entirely, it would remove a crucial piece of
Javier's defensive border. For now, I'm gonna try moving the Comm Towers one tile toward the upper corners of the map.



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