Creator: SuKo02 || First Published: 01/31/2022 || Players: 2 || Size: 22x17
Categories: A-Rank, Fog of War
Rating: 4.89 in 19 ratings
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Comments:
SuKo02 (01/31/2022 01:30am):
This is a fog map.It is more suitable for FoW games.
Starduster (05/20/2022 08:23am):
is here some fta issue? 1p get $1000 ahead
platoisbroken (05/22/2022 03:10pm | Edited: 05/22/2022 07:21pm):
Have to yet to play my game on this map, but # games played (less than 10 pre-League) and # of reviews (2*) don't seem to
justify rushing it into Global League. Then again, in the last year, Map Committe has rushed several of SuKo02's maps into
League. Nepotism perhaps?
JTanzos (05/23/2022 09:20am):
Played fine. I like the pipe seams can be attacked from an air unit coming out it's first turn to
make it easier to get air unit towards those comm towers. The infantry behind the enemies
base can help scout the bases/airport too if left unattended which is unique.
Unggoy Slaya (06/14/2022 04:13pm):
The fronts are split very oddly, mainly because the rivers force vehicles to go in very specific routes. Lots of plains, so in low tier
matchups Jake is probably the best choice. Not a fan, and I can't quite put my finger on why.
Rock Golem (07/01/2022 03:24am):
I like it. Sami is strong here. Anyone with strong infantry is strong here. I like how you get vision near the beginning but good players will fix that quickly. It's only a question of how much one uses to do it.
let me see (07/25/2022 12:56am):
sta,by economy
aLittleFishy (08/04/2022 06:10pm):
At the time of this comment this map has over 1000 games played (94% being official), and yet the map has GS winning
10% more of its matches than YC (YC 45% vs GS 55%), so i think its pretty safe to say that P2 (GS) DOES have an
advantage (@let me see, i don't know what you mean "by economy", so if you could edit your comment to elaborate that
would help). As it stands, i think the map should be removed from global league until it can be determined why and how to
fix it.

Personally, i don't mind the map; the inf scouting is nice with the option to attack it to get the city and deny vision (if you are
going to build a t-copter anyways then you might as well) but the corners are largely just wasted space and the maps
gameplay (apart from the inf) is nothing special, not bad, not really good either. 7/10


evmaster1 (12/30/2022 05:10am):
No ports? No factories touching even a single pipe? No double mountains to give Mechs something to do?
This map makes me sad, but I will not give it a bad rating because I know my opinion isn't law...
But I will leave this lukewarm comment. Not a bad ground-air map for fog I suppose.



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