Creator: Codym || First Published: 04/21/2006 || Players: 7 || Size: 30x10
Categories: None
Rating: 6.00 in 1 rating
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Comments:
Codym (04/21/2006 05:18pm):
This map is a 3 on 4 (2 teams) map. It's OS/BM/GE vs. YC/GS and RF/BH. First off all teams
have 5 turns to prepare. On turn 6 you are allowed to attack the western wall pipeseams,
meaning BH and RF can attack OS/BM/GE but YC and GS have to continue building their
forces. On turn 12 the eastern wall pipeseams (including the ones blocking the missile silos)
can be destroyed. (On turn 50 I learn that this map was way too complicated.)
The basis is that the leaders of YC and GS have bounties on their heads, and they have
hired mercenaries (BH and RF) to help them defeat the bounty hunters OS, BM, and GE.
The reason BH/RF are on a separate team is to prevent FoW from benefiting YC/GS for
them. Remember that BH and RF are only on a funding agreement and if the players so
wish, there can be a bit of backstabbing among the teams (BH and RF can agree with
OS/BM/GE to revolt and the fight is suddenly 5 on 2; this helps to make a fight a bit more
unpredictable)
One important rule - you are NOT allowed to use indirect fire over the pipes until the
pipeseams are destroyed. This rule is to make sure that it plays out right and those trying to
gain access don't get shot down at every attempt.

I forsee a match here - Nyvelion and Zero212 (with 2 other Zero212 fanboys/fangirls)
against three other challengers. What do you think, Nyvelion? Interesting?



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