Creator: Mad shark3000 || First Published: 06/07/2006 || Players: 8 || Size: 5x5
| Categories: None | ||
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| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
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Shadow Star (06/07/2006 01:13pm):
good god....it fixes FTA...yet is horrible in every other respect.....BD is screwed....BM is screwed....and JS is probably screwed...GE, RF, and GS are probably the remaining survivors....no terrain...not much funding....and ondly enough it still fixes the FTA....the HQs are soemtimes to far from the Base to be appealing...i'm amazed that tis map is made this way, it's horirble, yet i'm compellled to say that it has fixed one of the biggest isues of AWBW...the First player law. |
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Freezie (07/03/2006 10:35am):
This map is useless: APC block, dead army |
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Mad shark3000 (07/04/2006 06:27pm | Edited: 07/05/2006 10:22am):
It's there to prevent early HQ capture. So if you move your APC, you could be at risk of having your HQ captured. |
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Nyvelion (03/22/2012 01:36pm):
Still, probably your best map. |
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