Creator: DoppelApfel || First Published: 03/20/2022 || Players: 16 || Size: 36x36
| Categories: None | ||
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| Comments: |
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ppmousej (03/20/2022 07:16pm):
An interesting map, and Javier should be banned by the union side. It may lead to 7T javier (the union just need to resign 2 or 3 players for tower), which a non-sense game. |
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DoppelApfel (03/20/2022 09:34pm):
Thanks for pointing that out! You're right - I'll change/rearrange/remove some of the bottom left comtowers in the next version of this map. |
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Cosechador (07/05/2022 08:46am | Edited: 07/05/2022 08:49am):
I tried this map a few days ago and half of the people dropped out early... It felt as if OS was nearly invincible. There are too many properties for them already captured. It's enough for their army to focus on 1-2 players at the same while the others have 0 resources to help their allies in danger. Then repeat until everybody is wiped out. Either you substract some cities from OS base or change their place (scatter them, for example, and force OS to have a real capture phase too, which they don't really need as is) to give the allies more time to prepare their defenses. If not, the frontline (4 players) is wiped in barely 6 days. Also, 4 commtowers ALREADY captured is a bit of an overkill, too. 5/10 stars for potential and nice idea (not original but better executed than many) but there is much room for balance and improvement. |
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Brent915 (08/28/2022 08:31am):
The other 15 countries need to work in pairs Amber Blaze, Jade Sun, Brown Desert and Cobolt Ice as the vanguard. Teal Galaxy, Green Earth, Pink Cosmos, and Blue Moon providing indirect naval and heavy armored support. Yellow Comet and Acid Rain, Purple Lightening, and Black Hole as armored and air support. Red Fire, Grey Sky, and White Nova providing logistical and naval landing support. I believe that is how you win |
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COMMANDERWOLF (08/28/2022 11:22pm):
I been just glanceing at it a bit but it would be good to use the boats to re-inforce the front line teams by doing harbor to harbor and land 1 unit on the air ports with maybe artillary since it costs 6,000 but i dont know how the red team respounds since I haven't played it. I also dont know how well air port units will help as supports. The map does looks pretty hard. It also helps having the right co's. |
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rethgwkhgmjbyuhugizhggez (01/27/2023 06:02pm):
play |
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evmaster1 (02/06/2023 03:23am):
As long as your teammates don't quit early, the compounding CO powers should put you over the top. |
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