Creator: mirddes || First Published: 03/20/2022 || Players: 2 || Size: 30x20
| Categories: None | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
mirddes (03/22/2022 06:00am):
We really need unique graphics for air/sea ports incapable of production rather than resorting to ghosting, which apparently confuses a bunch of folk. |
|
mirddes (03/22/2022 07:25am | Edited: 04/10/2022 07:20am):
Central production capable properties have been ghosted to prevent production .Units can still capture, repair, and refuel using those properties. Ghosted properties are essentially temporary air/seaports from DoR. Ought to really have a dedicated graphic at this point. Which leaves 6 seaports, 2 airports and 3 bases per side. All without breaking my tesselation. But yeah ladder maps don't usually have ghosted stuff because people get confused as to wtf is even going on. Tbh I prefer the high stakes of having them fully functional. some great folk over on the discord suggested these properties contest com towers and HQs too easily. Ghosting is neat for sure but dedicated tiles really is the best way to go. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites