Creator: TheGamerASD6 || First Published: 04/13/2022 || Players: 2 || Size: 17x18
Categories: A-Rank, Global League, Base Light, Standard
Rating: 4.98 in 43 ratings
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Comments:
TheGamerASD6 (04/13/2022 12:15pm):
This map is for standard.
MapBot (04/13/2022 12:24pm):
Mapping League:

Map Score: 80/100

Old Elo: 1094 ELO
Elo Change: +15 ELO
New Elo: 1109 ELO
OutlineY (04/13/2022 01:59pm):
HQs on the edge actually working??? Really impressed with this
bukie (05/12/2022 08:04pm):
Seems to be very carefully constructed to keep tanks from easily defending the HQs. I'm a fan!
MontySigurdson (06/04/2022 02:43pm | Edited: 06/04/2022 03:14pm):
Seemed like a cool map at first glance, but actually playing on it feels like a slog. This is due to the fact that both armies are very likely to congest the middle and the whole thing becomes a stalemate. Trying to capture and hold on to the opponent's cities feels too hard and thus unrewarding.

Since I view this as a HQ-rush type map like Rivendell (which it maybe isn't supposed to be?), my main gripe is that the BBoats are probably unnecessary. This is a Standard map and the opponent should see it coming anyway if you go for a HQ push, especially since the HQs are relatively safe. If you can get to the other HQ with a sizeable army and are able to protect your Infantry, you should be able to win without having to whittle down a BBoat first. The BBoats are probably sensible against Sami, but then again, Sami seemingly sucks on this map anyway due to it only having 2 bases per side.

Idk, 4/10, not a fan. Probably my least favorite Standard map right now. The fact that I'm still giving it a 4/10 speaks volumes about the League map quality tho, well done Map Committee.
Rock Golem (06/24/2022 12:33am):
Seems like a lot of black boats on HQ's lately. AWBW is not immune to trends it seems. Hmm, still, this does give me an idea!
likegel (07/24/2022 01:09pm):
There are too many mountains and too few roads to move at all, especially in snowy days. Olaf can always win in this strange
map
COMMANDERWOLF (09/12/2022 12:46am | Edited: 09/12/2022 12:52am):
People like their 3 neutral base but I can see clearly enough that this map has just a different flavor to it. If your talking about
Co's and how strong they are on any or certain map, and the settings are controlled by the host unless your wanting it for
global league. The attacker always needs an edge to go in the attack in every map. and just base down a map because of a
certain Co. All I got to say is about pick Co's is use the ones that are stronger until they actually make it worth while playing
the other ones. They really need to adjust some Co's. It would kinda nice if you could some how modify/ select your Co
powers or stats with a set formula. I wouldnt worry about Olaf, there is someone stronger than that needs to be moved or
adjusted.
COMMANDERWOLF (09/12/2022 12:47am | Edited: 09/12/2022 12:53am):
I'm going to give it a 10 since it should be 7 or better. It is clear, that you had hate rating from the same person.
PurpleBookHorse (06/01/2024 07:11am):
Terrible map 1/10



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