Creator: bukie || First Published: 05/01/2022 || Players: 2 || Size: 17x17
| Categories: B-Rank, Base Light, RBC Playable, Standard | ||
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| Comments: |
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bukie (05/01/2022 12:15am | Edited: 05/01/2022 12:15am):
My first map that I'm trying to balance for real competitive play. I wanted to do something tiny while also being careful about not letting tanks move to points of interest in one turn. Please let me know what you think! This map is not meant for Fog of War. |
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OutlineY (05/01/2022 04:31am):
The central area needs to be opened up, a couple of the pipe seams should already be broken, and the HQs are too safe, otherwise it’s a decent start |
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bukie (05/01/2022 12:14pm):
For my first revision I moved the factories back and the bases forward, and removed the comm tower in the center. Like Outline suggested, I broke some of the pipe seams; in testing I definitely found it felt like a chore to bust them all open, so I think it's fine to open some. |
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bukie (05/02/2022 09:16pm):
Second revision adds a little more income and scoots the bases even further forward to speed the game up. I tried to make the corner comm tower areas easier to hold since factories are so close by, hoping to see a little more use of indirect units, since most of my test games seem to consist of light tank spam for like 20 days. |
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