Creator: Pinwheel3OP || First Published: 05/09/2022 || Players: 2 || Size: 27x17

























































Categories: A-Rank, High Funds | ||
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Comments: |
Pinwheel3OP (05/09/2022 10:03pm):
For High Funds |
MapBot (05/09/2022 10:16pm):
Mapping League: Map Score: 80/100 Old Elo: 1212 ELO Elo Change: +8 ELO New Elo: 1220 ELO |
COMMANDERWOLF (07/07/2023 07:29pm | Edited: 07/08/2023 02:15pm):
I dislike the victory conditions for global league on this map being 38 income properties out of 46 income properties. It is like control 90% of the map which is 6 rotations with 6 movement with no delay of units infront of you. Men walk is even longer. Yes, I know about transports. |
Meta Rexy (07/10/2023 08:49pm | Edited: 08/21/2023 09:15pm):
Why are all the ports shoal locked? The sea is narrow, but there technically could've been enough space for naval combat if it was just an extra tile or two wider, and as it stands players can build battleships and carriers to guard their HQs with little counter play. Edit: I understand the ports were shoal locked because the sea is too narrow. Unfortunately, this map is prone to intense buildup and stalemates if players cannot overcome the zoning from the shoal locked battleships and carriers. |
medium_md_tank (07/13/2023 05:02pm):
Good news, the capture limit is now 34. |
TheGhurd (08/15/2023 09:15pm):
@Commander, no Johns. |
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