Creator: N/A|| First Published: 09/07/2005 || Players: 5 || Size: 21x21
Categories: None
Rating: 4.25 in 4 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
(06/29/2005 02:23pm):
I was really lazy today so i didn't bother putting any detail.
(06/30/2005 09:41am):
Okay, this map is way too in favor of black. Maybe if you had an inexperienced player as
playing black or something like that it'd be OK, but as it is, black just has too much of an
advantage and if a player loses/drops out/gets banned, black can just storm in and take their
properties first.

As far as detail goes, I personally don't really care and this looks like it makes for a good
battle if you balance it out. So basically, take some properties from black and it will balance
it out a little bit.
(06/30/2005 09:45am):
Oh, and another thing, black has like twice as many bases as everybody else to start with
and even if the other countries get their extra base, black still has 4 more bases, which is a
huge advantage, especially if black does a mech rush. My idea would be just to simply
remove the 2 bases near each country. That would remove a lot of power from black and
make if more of a free-for-all, with black defending his territory.
(07/07/2005 04:09pm):
It's my palace man. Give me a break :D
Pino (12/12/2005 10:24pm):
Hmmm, I could see a scenario where black may have a hero, per se, that is strong against
red, but is really weak against yellow's hero. This could possibly offset the stacked teams.
Pino (12/13/2005 02:22pm):
Edit: nevermind. Black has way too great of a freaking income for them to possibly lose.
This map blows.
Nyvelion (08/23/2012 11:27am):
BH wins even if it's 4 v 1.



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.