Creator: Pinwheel3OP || First Published: 06/29/2022 || Players: 2 || Size: 24x17
Categories: A-Rank, Standard
Rating: 7.00 in 2 ratings
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Comments:
Pinwheel3OP (06/29/2022 12:04am):
Inspired/Remix of Ilese's map Seashoal Ocarina (https://awbw.amarriner.com/prevmaps.php?maps_id=85278)
Humita (08/18/2024 10:59pm):
I kinda like this map, it has some of the good elements from both Seashoal and Vadum. But it feels like it could stall pretty
easily and very quick on the top right and bottom left, due to airport being so strong and copter build in time to counter tank
pressure from 2b towards tower. I think the pipeseam could be removed as it's also a bit of a 'trap' like on Vadum, and it would
even increase the stalliness nature of the sides.
Humita (08/21/2024 09:56pm):
The changes now make a huge difference, the airport relocation changed so much, I think it should play really interestingly.
Aequalis (09/06/2024 04:03am):
Fun, 8/10, but I would like the HQ to be less vulnerable in order to facilitate a "base trade" kind of game. As it is, the HQ
position forces you to defend the 1b, and I think a base rush would be more fun

mjdegn (09/11/2024 06:21pm):
Just got my poor unsuspecting butt kicked by rip_ on this map. One thing I didn't realize the whole game until the very end is
that apparently you can just dump an artillery across the pipe seam and lock down a base? It seems kinda bad design to me
but I'll admit I'm biased from my loss.
SonjaTheSuperior (09/22/2024 04:20pm | Edited: 09/22/2024 04:20pm):
Its changed so much its pretty far from a remix. I think its too heavy on the 2v1.



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