Creator: ZGamePlaceholder || First Published: 07/06/2022 || Players: 2 || Size: 23x19























































Categories: C-Rank, Base Light, Standard | ||
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Comments: |
ZGamePlaceholder (07/06/2022 11:00am | Edited: 07/06/2022 01:58pm):
For Standard, hopefully this is Live Play-able Remade from "Block it!!" by knbys https://awbw.amarriner.com/prevmaps.php?maps_id=49432 |
HarmonicaDog (07/06/2022 10:25pm | Edited: 07/08/2022 09:14am):
really nice look and looks really fun edit: yes fun confirmed 10/10 does the lander make it casual? |
Rorolina Frixell (07/07/2022 11:56am | Edited: 07/07/2022 01:47pm):
Thank you :happy_sami: Remember that the lander can pass through the port to go to the other sea. Edit: did you forgot Base Light tag :< |
Rorolina Frixell (07/08/2022 09:51am | Edited: 09/08/2022 06:44am):
@HarmonicaDog: I think it's the silos to be the main problem. I put them there for 1: fun and 2: breaking up stalemate if they occur. But I'm not sure how impactful or broken those silos are. The second problem is the stalemate potential, which I tried to minimize by opening the mid, and made this Base Light, but even then the fronts are quite small, easy to stall. Also this map is not too dynamic I̶f̶ ̶I̶'̶m̶ ̶n̶o̶t̶ ̶w̶r̶o̶n̶g̶,̶ ̶l̶a̶n̶d̶e̶r̶ ̶d̶o̶e̶s̶ ̶n̶o̶t̶ ̶c̶a̶u̶s̶e̶ ̶a̶n̶y̶ ̶b̶i̶g̶ ̶p̶r̶o̶b̶l̶e̶m̶s̶ ̶i̶n̶ ̶t̶h̶i̶s̶ ̶m̶a̶p̶.̶ Edit: yes, the lander could become problematic, which is the third problem Also thank you. I'm glad that you (and your opponent) enjoyed this map. |
ZGamePlaceholder (08/30/2023 12:05pm):
Map got overhauled as of 30 Aug 2023 Missile launcher removed, pre-deployed lander removed. Some starting properties got new placements to hopefully making P2 is not too ahead Replaced HQ with labs, to have preowned airports at the corner islands. Should be B-rank for now, I will adjust it later if any issue occurs. |
Rorolina Frixell (09/04/2023 12:25pm):
Nope lol, haha who am I kidding here Just same issue with that experimental light as feather |
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