Creator: MontySigurdson || First Published: 07/23/2022 || Players: 2 || Size: 18x18
Categories: A-Rank, Live Play, Standard
Rating: 3.57 in 7 ratings
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Comments:
walkerboh01 (01/28/2024 06:57pm):
I think it would be slightly better if the tower was swapped with a city, and the tower was then moved to the nearby missile
silo (for example, city @ [02,10] and tower @ [00,12]). That would make the tower slightly less contested while still providing
the same dynamic.

I'm also not a huge fan of how the backwards base on the 2b side becomes immediately useless compared to the more
forward base after its capture. Maybe consider putting a pipe seam instead of a broken seam so that the backwards base is
quicker getting to the center than the forwards base?

Overall this seems like it has a lot of potential though. With the changes mentioned above, I'd be interested in testing it for
A-Rank.
MontySigurdson (02/01/2024 02:00pm):
Thanks for the feedback. I've repositioned the towers like you said. Also, I added a Pipe seam at [04,04] and [13,13] plus two forests below the forward base to make it less useful initially.
MontySigurdson (01/03/2025 03:17pm | Edited: 01/03/2025 07:39pm):
Changelog:
- Moved the preowned 2b base slightly to make it more useful for reinforcing middle and aiding the neutral base.
- Removed two earlygame captures and changed the location of another to hopefully balance income curve better.



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