Creator: sif || First Published: 08/25/2022 || Players: 2 || Size: 22x18
| Categories: A-Rank, High Funds | ||
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| Comments: |
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sif (08/25/2022 03:32pm):
For high funds |
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sif (08/25/2022 03:33pm | Edited: 08/25/2022 03:34pm):
fight like a tiger :0 |
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walkerboh01 (10/20/2022 12:53am):
I think the labs are misplaced, because right now HQ cap doesn't seem like a probable win condition. The setup might work a little better if you start with both of the bases on the 2-base side as neutral. That allows the 1-base side to get a lead early and put actual pressure on the 2-base. I'd also consider placing the airport so that it's captured by the 1- base, maybe in the mountains behind the base. That will help with balance, as well as early pressure. |
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sif (03/02/2023 01:59pm):
edit: lab moved to 1b side, 2b side starts neutral |
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SIMΩMEGA (02/28/2024 09:31pm):
sif (08/25/2022 08:33pm | Edited: 08/25/2022 08:34pm): fight like a tiger :0 WALK IN THE PARK |
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CommanderFox (04/22/2024 10:15pm):
I find it hard to reinforce the loner base. I think it is a sprint to the lab and win. It very hard to reinforce and difficult to choose on the loner base. Suggestions: Maybe to add a shorter to route to the lab to reinforce. Add aground base and have it faster for men or a only man base Maybe just another ground base on the loner base side Another air port maybe? It still costs 2000 for a fighter. |
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CommanderFox (05/04/2024 10:04pm | Edited: 05/04/2024 10:05pm):
1st player should start with the red base instead of a neutral base and a man. Keep 2nd player as it is. |
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Medicoertactics (05/08/2024 03:09pm):
PLAY THE HERO |
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Ahahsoboo (09/24/2024 05:17pm):
im pretty neutral to the map but sensei is always going to be broken on pretty much any map |
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RunsLikeChicken (02/02/2025 09:06pm):
Income parity: 48000 |
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