| Categories: A-Rank, Base Light, Standard | ||
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| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
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Airob94m (09/01/2022 01:55pm):
Had a fun and interesting playtest before publishing |
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jkrghkrg (11/21/2022 05:04am):
heherh |
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dysphorier (01/26/2023 12:57am):
Cool map, but players have a very narrow margin of error to prevent turn 5 Sammi capture. May want to move the Hq over one space. |
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PizzettinOnTheStreets (02/06/2023 05:15pm):
Please do not put Sami in Tier 3 games, it's really too hard to counter HQ caps Other than that I'd probably switch the mountain-city pairs in the center, as a way to create a small choke and make the center a bit more interesting to play. Currently you can just hop an infantry unit towards the center and get two free properties no one will contest. |
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airob (02/08/2023 05:19pm):
The Sami issue will likely be addressed by moving the HQ one tile back or adding an additional forest in the APCs path. |
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airob (02/08/2023 05:20pm):
Once games finish, that is |
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