Creator: xiaden || First Published: 09/08/2022 || Players: 2 || Size: 20x20
Categories: C-Rank, Base Light, Standard
Rating: 5.00 in 1 rating
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Comments:
Rorolina Frixell (09/08/2022 10:23pm | Edited: 09/08/2022 10:29pm):
Tank movement from the base (especially the base near the HQ) to fronts is a little fast.
Would be better to slow tank movement down a turn.

Also, the current comm towers may be heavily contested.

Otherwise I like the layout.
xiaden (09/12/2022 05:04pm):
Updated with a bit more slowdown, and moved comm towers to the right spots (the second factory moved location, forgot to
move comm towers with it)
xiaden (09/14/2022 02:16pm):
Vastly altered, might be better, probably ended up worse xD
airob (09/14/2022 02:26pm):
I think its chokey on the wrong places. Tower side might be able to easily clog and defend
around the broken seam area. And there is no real incentive to push for center nor are there
major contested cities besides the top and bottom ones.
xiaden (09/14/2022 07:19pm):
Fair analysis, but I'd love more elaboration. Where would you say I should make less chokey. My first guess would be
removing the mountain closest to the missile base and pipe seam. Second would be shoaling the river next to the city in the
corner.

I left the center income dead to allow for players to punish heavily fortifying that pipe seam/mountain border area. Might not
accomplish it the way I want, but I'd like to see some games on it by people that play much better than me (spoken: just
about anybody) before I abandon the idea of leaving that as a highway for flanks and swapping fronts.

Last thing, the cities. I'm new at all of this, so I kinda just put them down with reference of "how fast can a tank/inf get to
them from either base" as my mentality, and then tweaked based on how fast each side got to each city. looking at it now,
I'd agree that there's not a lot to be heavily contested (spoken: nothing heavily contested, and I don't see anything even
normally contested...), so I'll be moving some of them around, preferably after some more input on decluttering.



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