Creator: KidKamando || First Published: 09/10/2022 || Players: 2 || Size: 25x23
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| Comments: |
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Rorolina Frixell (09/22/2022 04:08am):
FTA inf should be at the base near HQ ^^ After that, if you could identify and rework the fighting zone, the map would be cool. |
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KidKamando (09/22/2022 07:58am):
FTA fixed. I've adjusted the density of properties to be more focused on the center, as well as opening up more paths to join fronts vertically. This should help split the map Left-to-Right and provide more rewards for winning a push on the top/bottom edge, or center. This should also force players to be a tad more aggressive since they can no longer rely on their respective outer edges for income. |
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KidKamando (09/22/2022 07:59am):
FTA fixed. I've adjusted the density of properties to be more focused on the center, as well as opening up more paths to join fronts vertically. This should help split the map Left-to-Right and provide more rewards for winning a push on the top/bottom edge, or center. This should also force players to be a tad more aggressive since they can no longer rely on their respective outer edges for income. |
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KidKamando (09/24/2022 06:14pm):
Moved some more properties from the back of each side towards the top/bottom edges to give them a bit more weight as well as moving the center Bases towards the edges to make taking the center require a bit more time, which should make it slightly weaker, as reinforcements should take longer to arrive. This should hopefully provide more focus on the edges, as they have a bit more importance (slightly more properties), and are easier to get to. |
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