Creator: Sol Sage || First Published: 09/16/2022 || Players: 4 || Size: 22x22
Categories: A-Rank, Fog of War, Team Play
Rating: 6.89 in 9 ratings
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Comments:
Sol Sage (09/16/2022 06:18pm | Edited: 09/20/2022 11:30am):
2v2 map intended for fog.

This took me approximately 5-6 hours over the course of about 4 or so days. I did my best to try and balance this. I went back and forth between making this a base light map but ultimately went with 3b1a and put as many properties as possible without making it nothing but a giant capture chain. I think all in all, it went well.

Of course, as this my first 2v2 map and is intended to be a "serious" (as serious/balanced as a team game can be) any feedback on how to better balance or things to keep in mind in the future are appreciated. Future 2v2s will probably be made larger. 22x22 seems a tad too tight, but perhaps after a few games I'll be proven wrong?

Turn order is the usual ABBA.

Edit: It was a mistake making this 3b, infantry flooding becomes a big problem. Making this map base light when all games are done.
Silverblade204 (11/12/2022 03:38pm):
Kindle approves this map
R3vtheroy (07/24/2024 08:03pm):
hello is everyone here??

itchydani3l (10/07/2024 02:37pm | Edited: 10/07/2024 02:40pm):
I think Orange and Blue having initiative plus having a closer position to center map by 1 or 2
tiles does make a difference.

Orange and Blue player get more economy and map dominance than yellow and green player.
I'd suggest swapping Orange/Yellow and Blue/Green starting locations.

Orange and Blue will have initiative but start a few tiles back to compensate.

Also more of a nitpick but to preserve the Left/Right facing to indicate team allegiance, while
also maintaining ABBA ordering, you could make the teams Orange+Purple vs Blue+Yellow or
similar combination
Svedka (11/29/2024 03:18am):
Complete shit map
ShiningForce4 (04/12/2025 12:55am):
The country is called orange star but its red.
Stop saying orange.



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