Creator: Shaky_Alliance01 || First Published: 05/23/2006 || Players: 3 || Size: 40x30
Categories: None
Rating: 0.83 in 6 ratings
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Comments:
Shaky_Alliance01 (05/23/2006 04:59pm | Edited: 05/23/2006 06:23pm):
After mission 1, Jake gets held for trial for apparently disrupting the treaty for which he
saved OS from.
-At the trial-
Judge: Well we need the final verdict, who votes jake innocent?
-2 voters raise there hands, and 10 people vote-
Jake: I...
Judge: Final verdict: Jake is guilty of all causes.
Andy: I can't believe you Jake! How dare you betray Orange Star!
-Andy slips something into Jake's pocket and whispers-
Andy: these are the black bomb plans, use them wisely jake..
Max: Jake.. I thought you were awesome dude, turns out your just same traitor.
Jake: C'mon Max! You of all people must believe me!
Max: I don't. I hate you Jake. Go to your cell! Guard! Take Jake to his cell!
Jake: ...(I hope this black bomb plans Andy slipped in my pocket will help..)
-Later, at the prison cell-
Jake: This place is so boring..hey what's that ticking sound?
-Wall blows up and Andy steps in-
Andy: Hey Jake!
Jake: Andy!
Andy: We have no time to lose, we need to get you out of here. Unfortunately the jail guards
wont let us leave this area without a fight.
Jake: Well they have one, and Andy..
Andy: Yes?
Jake: Thanks for trusting me.
Andy: No problem. Now c'mon! Before the guards get here!
JS is either Andy or Jake
OS + GE is Max and Sami, you choose who goes where.
Jake cannot die (mech in top right)
Andy cannot die (infantry in top right)
Once Andy or Jake reach the JS HQ they get switched with regular footmen, so you don't
need to worry about them dieing anymore.

Mission Name: Mission 2: Jailbreak
Can play FoW
amthc356 (06/29/2006 09:40pm):
the top right has 2 megatanks, not Jake and Andy
daytonausafan (09/10/2006 11:24pm | Edited: 09/10/2006 11:25pm):
The story is more interesting than this map. Darnit man. OS/GE gets the airport; but there's
nothing they
can do to stop JS due to the fact he has more airports and can spam fighters to stop any
advance. Not
to mention the port that can provide ground fire by means of battleships. The river just stops
any units except for foot soldiers. Air units cannot travel that far. This is just a frustrating,
nasty map, and it could be better.
Nyvelion (08/20/2012 01:11pm):
If you spent more time on the map and less on the wall of text...



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