Creator: MC Hammer || First Published: 12/06/2024 || Players: 2 || Size: 22x18
Categories: A-Rank, Standard
Rating: 4.83 in 18 ratings
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Comments:
Lost and Found (10/24/2022 03:53am | Edited: 10/24/2022 08:44am):
I hereby declare this my best map of 2022.

An infantry/mech only base pushing into the opponent's lone base, while the second
neutral factory nearby tries to juggle both vehicle reinforcements for the infantry base
and the center. Add in a useful, but hard to find time for pipeseam as well as hotly
contested properties all over the map, and there'll likely always be something going on
here.
Silverblade204 (10/24/2022 01:03pm):
Piperunners are useful in this map.


10/10
VariaStarwild (05/14/2024 01:00am):
I just played on this map, and yes, I definitely like it. That being said the front lines being so close to the infantry/mech bases
means that the com tower situation is razor thin. If either side makes a mistake they could easily lose both com towers, and
that's usually game over right then and there. The mountains and somewhat choky terrain around the base means indirects
can perform rather well, as I base-locked the opponent with an artillery for a time. Overall I rate this map pretty good, an 8. I
would suggest switching the com towers with the mountains directly adjacent to them however. It's still contestable terrain
but the opponent will have to decide depending on routing whether it's really worth trying to interrupt. (Reason for this is that
a recon, built from the weak side base, can still hit an infantry on the com tower from the base. Might be intended design,
but I think it makes the weak side almost too easy to contest the com tower. Swapping the mountain and com tower takes it
1 square outside recon range)
Rutherford Gaming (06/05/2024 03:32am | Edited: 06/05/2024 03:33am):
Very bizzare map. I've played three games here and still haven't fully figured it out. I kinda like it though.

8/10 for now.
Adept999 (10/10/2024 08:04am):
Sami Heaven
Meta Rexy (10/31/2024 05:19pm):
Keep the comm towers contested, but add a second one somewhere so players aren't totally screwed if they lose the central one.



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