Creator: The Gingerbread Man || First Published: 05/30/2006 || Players: 8 || Size: 33x5





















































Categories: None | ||
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Comments: |
The Gingerbread Man (05/30/2006 05:08pm):
This is my first map, i hope u like it. Anyway, i tried to even things out a little by giving the two cells on the end 1 less city each. The main problem with this map is indirect combat. I thought long and hard about the problem and i figured that the best thing to do would be just to take away recon and missles and only play FoW. If u didnt want FoW then u would need to take away Artillery and Rockets. |
evillic (05/30/2006 05:16pm):
Forests + FoW = good. No Forests + FoW = boring. :( |
kupo_234 (05/30/2006 05:18pm):
you can just put has your map rule CO+ units Bans |
The Gingerbread Man (05/30/2006 05:24pm):
I guess i could add woods, but then you would just hide rockets in them and just bombard everything while u remain invincible. Maybe my prediction is wrong, but having your units get bombed from a place that you cant reach doesn't seem like very much fun. |
Shadow Star (05/30/2006 08:45pm):
wanna know what one big problem is? GS is gonna lose, they are sourrounded by two players who go before them. |
gunner1138 (05/31/2006 06:02pm):
Please don't ban Grit he r teh greatest! If you do, I'll cry. *cries* X_X |
muhaha_ha (06/11/2006 05:49pm):
start crying |
muhaha_ha (06/11/2006 05:50pm):
everyone is gonna (probably ban grit) |
Megaa (09/06/2006 08:05pm):
Some balance issues. Right now it goes: 12356478. Not quite sure why, but it's weird. Make it: 13578642 in order of turns. Give the 8th person to go (and possibly the 7th) some extra cities. This way, OS and BM get FAT and side-advantage, but they lose out on money to even it out. I gave it an 8/10 for now. |
Sylux (11/25/2006 05:20pm):
Chokey... add more 2 pipe seams between cells. |
sirfuxalot (11/26/2006 04:27pm):
I suggest not having this map. I don't mean to be pessimistic, it just won't ever be balanced. |
Yo_Yo_Cheese (12/18/2006 02:44pm):
I remember making a similar map on my copy of AWDS. Only this one has more countries and the cells were a bit smaller. I like this map but I can't rate it yet because I haven't played it. |
Nyvelion (01/02/2013 01:30pm):
Edge countries have the advantage. |
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