Creator: peter91 || First Published: 06/01/2006 || Players: 2 || Size: 21x15
Categories: None
Rating: 7.29 in 7 ratings
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Comments:
peter91 (05/30/2006 08:04am):
I tried to make the middle harder to traverse and give the outside more properties so less
units will go there. This way I hope that there is a larger possibility for a HQ strike.

I tried to balance FTA by giving BM a extra city, putting his infantry closer to the base and
putting his predeployed units a little closer to the center.

This map is ment to have alot of options and tactics.... I hope you like it!
Mr. Cannon (05/30/2006 10:14am):
This is a good desigh for a map. its well balanced. good overall 9/10
saintjimmyisgod9 (05/31/2006 12:26pm):
um.... it looks a little overboard on the road tiles. And the BM tanks and B-copter units are 4
spaces closer...... why?
8/10 for now
peter91 (05/31/2006 12:34pm):
The BM tanks and B-copter closer because OS moves first.
Nahbien (06/02/2006 05:24pm):
The first to capture the extra base + a city + closer predeployeds is a little overboard.
I'd remove one of them, preferably the city. Also, if you intended the map to have
symmetry, you have one city off :)
peter91 (06/03/2006 02:32am | Edited: 06/08/2006 07:11am):
ooh, I see, I'll change it as soon as possible. I'll make the city neutral and put OS city 1
down : )

EDIT: Ok, I made the ciy neutral and it is complety symmetrical (I hope).
RandomUse (07/01/2006 02:18am):
"Everybody just follow me"
///Enimem\\\
DSMaps2 (06/18/2021 07:11pm):
https://awbw.amarriner.com/prevmaps.php?maps_id=89779



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