Creator: TwoYearsGone || First Published: 11/05/2022 || Players: 2 || Size: 25x20
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| Comments: |
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OutlineY (11/06/2022 09:15am):
The shoals seem interesting and make a dynamic front! |
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MontySigurdson (09/18/2024 05:25pm | Edited: 09/18/2024 05:44pm):
I like the setup, too, but the map feels a bit too big to be dynamic (frontshifting takes too long - this can thankfully be slightly alleviated by the Lander). Also there are possible FTA issues with the Landers (since RF gets to move theirs first). For there to be absolutely no TA you'd need to give each side two predeployed Landers and pre-move one for GS - which might be a good idea if you want to keep the map as-is because that would certainly help with more dynamic gameplay. Also the Com Towers could be moved to another location where they are actually contestable since I believe destroying the pipe seam isn't worth it (blocking the chokepoint behind it is too easy for the opponent). HQs seem a bit exposed but a second Lander might alleviate that, too (or possibly worsen it?). Some further improvements might go a long way here - making a smaller version might go even further. So keep at it :) |
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