Creator: Sol Sage || First Published: 11/05/2022 || Players: 2 || Size: 25x18
Categories: C-Rank, Standard
Rating: 0 in 0 ratings
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Comments:
Sol Sage (11/06/2022 04:12pm):
Vers 1.1:

Pipe seam cutting off back base removed to allow vehicles to come from that base immediately
Moved lander from HQ to neutral base. No meaningful decision making came from it leaving the HQ.
MontySigurdson (09/19/2024 01:52pm):
I could see this map being good with some terrain / layout edits (because the concept is interesting) but right now it has problems.

- It's too choky and the 1B / 2B are far apart so frontswitching is hard. If a basetrade happens the frontline will still be rather narrow and the terrain will be rather uninteresting.

- The Lander is a way to get around the chokepoints but I'd rather not have the chokepoints in the first place since relying just on the Lander is very slow.

- The middle will likely be empty because there isn't a lot worth fighting over and reaching it takes a bit.

- On the 2B side the neutral base is almost strictly better than the peowned one which limits decision-making.



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