Creator: Shaky_Alliance01 || First Published: 06/01/2006 || Players: 2 || Size: 40x40
| Categories: None | ||
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| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
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Zero_X_Axl (06/01/2006 06:43pm):
Hachi owns on the top "front". Fix it by making the clumps of cities neutral. |
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golden_cow2 (06/01/2006 07:06pm):
Zero_X_Axl (06/01/2006 07:43pm): Hachi owns on the top "front". Fix it by making the clumps of cities neutral. ~~~~~~~ lol, Hachi. Only n00bs don't ban him. |
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Sir Ricky The Intelligent (06/01/2006 07:31pm):
Yo cous! Nice map! |
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Shaky_Alliance01 (06/01/2006 07:55pm):
Woah, the last thing I expected was my cousin to have an account here. Oh and Ricky, you're not that smart. . . |
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Giantkrow (06/03/2006 06:39am):
I can't see how the cities in the top front can help you if they were to be put neutral. They're surrounded by sea. =) The map is a good concept, though it's really bland. I think airplanes would most likely run out of fuel by the time they reach the other side. |
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Shaky_Alliance01 (06/03/2006 10:51am):
"Giantkrow (06/03/2006 09:39am): I can't see how the cities in the top front can help you if they were to be put neutral. They're surrounded by sea. =) " Uhm...there's more then one, so you can put an infantry in a T-copter and drop it off on one then capture them all. |
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Shadow Star (06/03/2006 10:55am):
sorry, but you can't Shakey. infantry can't move on Sea, and T-Copters can't unload on sea tiles, even if where they are unloding is a land tile. as for the mpa itself. it's a goreat concept, but the design makes it os that jess and Drake are really the only choices for the map. without a lot to fight over, one player will play defensive and win just because they will have ample time to set up a defense and crush any attacking forces. |
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Shaky_Alliance01 (06/04/2006 06:57am):
ya but there's multiple land tiles next to each other, so put the t copter on top of one then drop off the infantry on another. |
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Shaky_Alliance01 (06/08/2006 06:25pm):
Wait the cities or the ports? |
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Shadow Star (12/08/2006 10:32pm):
your talking about the top front? the cities are uncapturable, the ports are capturable. i'm tlaking about the top cities. |
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Nyvelion (09/11/2012 01:50pm):
Is this actually directly ported from the DS? |
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