Creator: platoisbroken || First Published: 11/18/2022 || Players: 2 || Size: 24x24
| Categories: B-Rank, Fog of War, Mixed Base | ||
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| Comments: |
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platoisbroken (11/19/2022 01:15pm | Edited: 05/06/2023 02:19pm):
Designed for Fog NOTE Carriers are trapped in the mountain. Sami and Sturm are probably a tier up here Don't forget about your third base ;) |
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Humita (09/20/2024 10:11pm):
Very interesting ideas here, however the passages for vehicles are so tiny and some gimmicks are a bit too forced I think it's likely to play very similarly every time and pretty stally between vehicle bases. |
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platoisbroken (09/21/2024 01:52pm | Edited: 09/23/2024 03:46pm):
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Agold (11/03/2024 06:54am):
While your carrier prevents copters from blocking your mountain base, the fact the base is infantry locked makes it feel too easy to counter with recons that will have the vision to spot their general direction. My main suggestion to fixing this problem is moving the mountain closest to the carrier a space down/up so that it still restricts movement but promotes fighting in carrier range so you don't need AA in that area immediately. This 'solution' isn't without problems since it gives a slight priority to destroy the carrier. To get around this, shift the naval ports to the opposite side of the island. The reason why this should work is because your naval units will either prioritize the lab base or the mountain base and gives players a difficult choice on which base to focus. I would also replace the city near the carriers with a port so that naval units can transport vehicles to the outer islands. |
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