Creator: soulord || First Published: 11/21/2022 || Players: 16 || Size: 36x36
Categories: None
Rating: 4.79 in 14 ratings
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Comments:
soulord (11/22/2022 12:30am | Edited: 11/22/2022 10:08pm):
Please do some comment about it, to make it batter. :)

Every Player got 3 Bases and Airport + 9 Cities. It has 4 free Base, 4 free Cities and 4 Com Tower.

My Suggestions:
- FOG, 40/50 Cities Capture, 40 unit limit.

World Conquest:
- FFA

5 Armies: 3-3-3-3-4
- Team ABEE-EECD-ABCD-ABCD
- Team ABEE-EECD-ABBA-CDCD

4 Armies: 4-4-4-4
- Team ABCD-ABCD-ABCD-ABCD
- Team ABCD-CDBA-ABBA-CDCD
- Team ABCD-DCAB-DCCD-ABAB

3 Armies: 5-5-6
- Team ABCC-CCBA-ABBA-ABCC
- Team ABBA-ABCC-ABCC-ABCC
- Team ABBA-ABCC-CCCC-ABBA
- Team ABCC-CCBA-ABCC-ABBA
wubbzo (11/22/2022 01:30am):
if any player resigns it makes bad balance, because nobody can capture their cities in the pipes, additionally, sensei and hachi
can make units in the city zones lol
soulord (11/22/2022 06:05am):
Well, I miss about hachi but it's just defensive and stay in the zone not imbalance the co power
right? Sensei just give some fund bonus.

Why I do the zone, I hate someone left give huge advantage to other, but here just only 3K in
normal income. Win with capture the lab didn't give income to upper hand. I just still wonder
about settlement so I do some reduces limit troop and capture limit to just 40. Just try to claim
28 remaining. It's also mean beat 7-9 players first.
soulord (11/22/2022 06:08am | Edited: 11/22/2022 10:10pm):
Please do some comment to improve it. If you feel it's a bad map. :)
Silverblade204 (11/22/2022 11:31pm):
Add pipe seams to the pipes (or broken pipe seams) surrounding the cities so that when a person resigns at least you could
capture their properties.
COMMANDERWOLF (11/23/2022 03:06am | Edited: 11/23/2022 03:47am):
I haven't played this map but I like map idea with income with the pipes inside with no seems especially if it is ffa as all verse
all. I dont like how the Labs aren't guard the same way. Get rid of labs. 11-12k income is low. You need something like 22-
24k. If you had 2
pre own COM
towers that would be nice and have 1/2 the amount of people.

I recommend having no lab or H.Q.s. Change COM to cities on the out side map. Put COM pre owen in the middle of the
pipe boxes.

I say: give every pipe box 1 C.O.M. Tower instead of 1 city.
Convert team colors so you have 8 amount players and every person gets 2x of everything including 2 COM towers.
8 players or 4 players would be nice. If you choose 4 players, make sure everyone only get 2 COM towers.
If you decide to only have 4 players on the map something like this, it that would be nice.
Must change COM towers on the outside to cities and give everyone a COM Tower in pipe.
soulord (11/23/2022 01:47pm):
About Com Tower, I can't think about Javier especially against Grimm. Idk it will good or not if each got that. But lets see my
theory about it.

Without Com Tower in outer will the battle overall change. OS, BM, BH and BD will drastically prefer to move into the Road
and will be a wild force victim of bullies in after some turn. Mean while, the other will got fair gambling with pincer attack in
FFA and politic can easy came and easy go.

With outer Com Tower, it will be interest of battle like free base in the side. Com and base will be area of killing for 4 force
each side and the interfering other interest will give some politic there to other side. But it may leading to situation with
Javier will got OP with 2 or 3 Com Tower.

so is it better with or without outer Com Tower?
soulord (11/23/2022 02:09pm | Edited: 11/23/2022 08:40pm):
For the reclaiming city inner pipe, I agree about it in team battle but if it FFA, Should I do some broken pipe. My idea here at
first is about FFA, if player left there region, it may give some benefit to other that close to it likewise when HQ claim some
player will got huge benefit in there. So I do seal that to give some less benefit to other that claim that region. In this map,
CMIIW, I think more base and airport without fund support and limiting the unit max will negate and reduce the power of
domination. IDK if it's became three or four way battle in the end and became a settlement because every one has a equal
change to got that situation.

About the HQ, OS, BM, BH and BD got some benefited after conquering some side like secure the HQ and huge fund. In
this situation giving a broken pipe solve the benefit and left player, but gaining s 10K will be OP, wasn't it? so a broken pipe
will solve it. I guest If I do the HQ, it will be different map it more preferable with team or 4/8 of player there. :)
darksider212 (11/23/2022 11:46pm):
ohh no
MrLapi (12/10/2022 05:37am):
Ban piperunners, by day 3 people will have cap their bases and already start spamming piperunners to defend themself or
attack others
MemeSpammer (01/02/2023 11:41am):
Ban stealth fighters and black bombs!! Jesus!!
Jharug (01/12/2023 08:34pm):
ehrm... Sensei can just power in units in his towns and merge them for free cash even. maybe not a lot of cash but it's still
gonna be something



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