Creator: Audioslave || First Published: 06/03/2006 || Players: 2 || Size: 27x16
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| Comments: |
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Audioslave (06/03/2006 09:21am | Edited: 06/03/2006 09:21am):
Okay, this is my first map, I think its fairly decent, any constructive critism is welcome, and encouraged, I want to get good at making maps, I think I managed to fix FTA, I'm not sure though(the infantry on the city behind BMs HQ) |
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caboose_retard_of_blue_team (06/03/2006 04:20pm):
there are absolutely no roads at all so tires will (rockets mainly) will be nearly useless until it comes to defense, the terrain lacks a little making jake a pretty strong CO here and the bases in the middle are kind of useless unless you want it to make infantry raiding parties -1 bases in the middle -1 lack of terrain -1 roads 7/10 |
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Audioslave (06/03/2006 07:25pm):
Hmm, Yes. In my game I've realised that roads are needed, and I'm thinking of bridging the center, I may do that after my round. With the roads in place, i'll see how much of a must some more terrain is, thanks for the advice, keep it coming people :D |
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Audioslave (06/07/2006 07:29pm):
Okay, the map has been seriously renovated. Roads are now included, terrain varriety is up, and the map in general is more easily navigated, center bases removed. I prefer just a cash base in there, staring bases moved slightly, to better accomodate troops deployment. Please, rate :D |
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Nahbien (06/16/2006 09:35am):
Central bases are bad, especially when BM's turn compensation actually starts farther back than it's bases.. |
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Audioslave (06/21/2006 11:50am):
Hmm, yeah, your right, that Infantry should be on its uppermost base, that would let it get to its base same urn as OS... hmm iI thin I will remove those bases, make them cities, so that the only other bases are the side ones. and I'll move BMs infantry up. |
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