Creator: bardog || First Published: 06/04/2006 || Players: 2 || Size: 11x9
Categories: None
Rating: 2.20 in 5 ratings
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Comments:
golden_cow2 (06/04/2006 01:09pm):
What weer you thinkning when you made this map? OS pretty much gets both bases because of
the predeployed Mech, and and its just a straight path to the enemy. There is no room for
strategy.
sirfuxalot (06/04/2006 05:12pm):
You're kind of wrong. It's not easy to take the enemy base beacuse theres about 3 1x2
chokepoints opon the way. It's easier for OS to lose. But still this map isnt very good.
Grit is far too powerful here. On small maps there must be no chokepoints or walls. Those
just ruin it.
bardog (06/10/2006 02:22am):
hmm.... acctully on second thoughts, i think your right about some things here. OS does
have a big advantage, and it is quite hard for green earth. Some editing is in order.
sirfuxalot (06/16/2006 11:00pm):
you must not know what i mean. a chokepoint is where you stuff an ammored unit in the
way and blast away from behind with artillery. GE starts with 2 bases so they dont really
need th forward ones because its easy to spam on a small mountainous map like this. I think
GE will win, if they can get the center bridges. OS will win if they create an offensive
quickly. I think it has a cool sense balance
pen (12/14/2012 12:44am):
buckets.



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