Creator: Sticky Liquid || First Published: 12/23/2022 || Players: 2 || Size: 20x14
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
Rorolina Frixell (12/23/2022 11:02am):
Beware of HQ rush, or in other word HQ is quite exposed Not only Sami APC rush (I think Sami opponent can respond to that with a recon, but I haven't tested it thoroughly) People can also commit more units into center, thus making it quite strong (even though you put comm towers to be contested at side fronts, the center with 2 exposed HQ is more juicy than those comm towers). Since the layout itself is actually very fine (in my opinion only, I like it a lot), I think you just need to move HQs to side fronts is enough (and placing BBoat onto them if needed) |
|
Sticky Liquid (12/24/2022 09:03am | Edited: 12/24/2022 09:17am):
@Rorolina Frixell hmmm if that the case I will swap the HQ with another prop. and hopefully to alleviate the early rushes hahaha let say Grey team) Sami ]place an apc at 08,01 then her next turn place an inf. into the said apc next turn and move close to the hq but cant place the unit on said hq, (previously was on 07,07 for White HQ) hahaha and at the same time it closer to reinforcement zone. but still dangerous if koal or adder use their power and zoom around hahaha |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites