Creator: wolvereness || First Published: 06/08/2006 || Players: 2 || Size: 35x30
Categories: None
Rating: 0 in 0 ratings
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Comments:
wolvereness (06/21/2006 04:34pm):
I started with the city areas filled up with cities, but thinking about Sensei, that might be really
bad even for this map. I've tried to make no one unit type dominate this map. Marine units
cannot own this map, but they still have a large role. Air units are very important for attacks.
Land units are very important on the main landmasses. I worked hard so that an easy
unloading of NeoTanks wouldn't own the game, but might be a rather idiotic mistake. If you
do pull off an unload in certain spots, the other player deserves to lose. I tried to make the
Northern and Southern islands not as powerful for a player who might make a small mistake.
The middle islands just make the game interesting, and if you take both, you can stop any
attack and deserve to win. I also fooled around with it, and made it so a FoW match would
be interesting, as well as a none FoW match.

How do you win this big map? Well, if you get a good unload off right behind their HQ, it'll be
a short ending (with defenses, this wouldn't be likely). The alternative route would be to
pound on an opposing port. Once you get a grip on a section of landmass, you can use
tactics to take the HQ. Another one is just to slowly push forward while defending the
islands.



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