Creator: AA01blue || First Published: 12/30/2022 || Players: 2 || Size: 24x18
| Categories: B-Rank, Heavy Naval, High Funds, Mixed Base | ||
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| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
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AA01blue (12/30/2022 01:21am | Edited: 12/30/2022 02:05am):
For High Funds. |
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evmaster1 (12/30/2022 10:51am | Edited: 12/30/2022 10:53am):
Cool naval map. I like how it gives a lot or space for land units as well. Every unit can see play here... except piperunner bros unfortunately. ;) |
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likegel (02/03/2023 01:17am | Edited: 02/04/2023 11:51pm):
Procrastinate, Boring and annoying First of all, the army forces can only be used to protect their own territory. The enemy's port is the only road to other bases. Battleships and submarines will keep the army in a cage. Even if the number of ports is more than that of airports, the air force still has the advantages of mobility and attack power. Unless you choose drake, you will lose the effective means to counter the bomber (the fighter lacks firepower) |
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Meta Rexy (03/18/2025 04:35pm):
Grit breaks this map by locking airports with carriers immediately after they're built lol This map is not really heavy naval due to the two airports and the ease with which copters and bombers can harass land units. |
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