Creator: el_B || First Published: 06/10/2006 || Players: 2 || Size: 10x10
| Categories: None | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
el_B (06/10/2006 10:33am | Edited: 06/10/2006 10:44am):
A standard 1 on 1? No. This time you can choose an additional country to gain control of one of the following three: AnAirport (But mind the low funds and the possible Missilie camping it), an offensive Base or three cities for an early fund advantage. Instructions: You will enter the waiting game either as Orange Star or Blue Moon. But, after you entered, you can change the color of your country again. Choose one of the following countries and you will own the correspondng properties at the beginnig, together to your original ones. The leftover properties are like neutral ones - you can easily capture them. Hint: It might be possible that you can't select the other countries as long as the game is not full. Incase of the host, you should check right before you launch the game. Red Fire - Airport Grey Sky - Airport Black Hole - Base Jade Sun - Base Brown Desert - Cities Amber Blaze - Cities FTA (hopefully) is solved by an extra city for BM. |
|
Porto C (06/10/2006 11:11am):
an interesting idea...it's a pity you can't remake maps like this on the ds/gba... 9/10 |
|
Pointman (06/10/2006 03:07pm):
I'm just curious, did my map inspire the idea for this one? |
|
el_B (06/10/2006 05:18pm):
I've indeed seen the idea before, but I couldn't find the map again. Sorry for that, as I'm pretty sure your map has influenced me. |
|
Pointman (06/11/2006 08:20am):
I was hoping more people would start making maps like this, and this one looks cool. |
|
jhuni (07/15/2006 01:59am):
Very colorful =/ |
|
blanci1 (02/05/2008 11:57am):
Interesting map idea. I wonder if a preowned CENTRAL city may prove excessively strong as an FTA counter ? i think it would be ok-ish were it away from centre. |
|
Nyvelion (04/14/2014 06:13pm):
You mean "center" |
|
Roareye (07/02/2014 07:49am):
Works great in theory, works great in practice. Although at first glance it seems that the airport is the best option, since you can always cap the other two sometime during the game, the triple- city start proves to be just what it takes to balance that out evenly. Haven't tested out the +1 base option yet, though. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites