Creator: MontySigurdson || First Published: 02/17/2023 || Players: 2 || Size: 18x16
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| Comments: |
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Azarel (08/17/2023 04:53am | Edited: 08/17/2023 04:54am):
I think the comtowers should be neutral instead of preowned, the preowned cities are enough to force BBoat and 20% vs 0% fireboost is too much of a FP swing |
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MontySigurdson (08/18/2023 01:59pm):
I wanted to give a stronger incentive to the players to build another B-Boat since the first player to do so will get the +20% firepower boost for one turn. But you may be right, it could be TOO strong of an incentive. If anyone else has an opinion on this, feel free to comment. I might make the towers neutral if it benefits the gameplay. |
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Cannonfodder449 (08/23/2023 06:48pm):
This map is pretty crazy and I had no idea what the hell I was doing. Adder and an army of mechs is pretty strong. |
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chuotluoibien@Gmail.com (12/01/2023 12:13pm):
i think you should add some airport here in this map cause i really cant think of a way to deal with battleship in this map. And this is while ez in this map because mec is preferable in this map. |
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MontySigurdson (12/03/2023 10:39am | Edited: 02/24/2024 06:29pm):
Replaced center harbors with cities. This should make BShips far less attractive. Edit: Also added a city for BH since OS seems to have an advantage. Edit 2: Removed the city for BH and pre-moved one of BH's B-Boats instead. Hopefully it's balanced now. |
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walkerboh01 (07/26/2024 09:13pm):
It's probably a bit overcomplicated for live play, but I could see it making an interesting tournament map, for example. |
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MontySigurdson (07/22/2025 04:01pm):
Redesigned this one a bit to hopefully make it less complicated and more fast-paced: - Edited funding curve / city layout (both used to be somewhat advantageous for P1) - Made Com Towers neutral - Reduced HP of the predeployed BBoats so that they are less useful as blockers - Edited terrain slightly to make this Live-compatible |
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