Creator: ff || First Published: 06/21/2006 || Players: 2 || Size: 10x10
Categories: None
Rating: 5.11 in 28 ratings
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Comments:
Deoxy Knight (06/21/2006 06:35pm):
You suck
ff_is_a_fag (06/22/2006 02:53pm):
blah

RDS (06/22/2006 03:42pm):
*Vomits*
oomouwmouw (06/22/2006 04:41pm):
i see a mech flood comming on... But it's better then the others
Kamek77 (06/22/2006 05:57pm):
This actually isn't a bad map!
oomouwmouw (06/22/2006 06:46pm):
lol
jhuni (06/22/2006 06:46pm | Edited: 11/16/2006 07:08pm):
This map just isn't good. period.
Shadow Star (06/22/2006 07:30pm):
this is without a doubt the best map that FF has made.
Chaos-Creator (06/22/2006 07:35pm):
Compared to the other maps, this deserves a 10. But... no, just no.
xeniox (06/23/2006 02:10pm | Edited: 06/26/2006 09:49am):
1/10
felix45 (06/24/2006 02:21pm):
but grit is broken, so he doesn't count.


The BM infantry should be on the HQ, then FTA will truly be ballanced IMO.
xeniox (06/25/2006 10:16pm | Edited: 06/26/2006 11:17am):
Wow I think ff somehow stacked this map, he is getting 8k a turn to my 7k and we each have half the
properties. He is also playing sami and somehow has 1100 funds.

Edit:Since when did factories and airports provide income?
???revived (06/28/2006 05:43pm):
Since always :P
Mad shark3000 (06/29/2006 08:04am):
Why even bother to mess with this map when we all know that it SSSSSSSSSSSSSSSSUCKS!
sirfuxalot (07/01/2006 04:42pm):
You guys really would not give the same comments if it wasn't ff. You're mostly
jerks(except for the people who took into account the nice playability of this map). Don't
think of it as an ff, think of it as a map. 4/10, not too bad though.
Shadow Star (07/04/2006 08:26pm):
i'm giving it a 6, you fixed the FTA maybe too much.

the overall feel of the map is a well paced game where the two airports can be captured but
you could save for a BCopter and your opponent not save at all and just get an AA. you
could mech rush, there is a nice road for vehicles.
it's good.
AW396 (07/10/2006 03:47pm):
I see a few places that could become potential chokepoints, so maybe creating a few extra
paths would make it better. As for the overall map, it doesnt look too bad to me.
Silver Dragon (07/12/2006 06:56pm):
yeah, leave the infantry on the HQ and it will make FTA a little more fair. AW, chokepoints are
where the battle take place, IMO- and fighting through it makes a great fight. I give it a 7-
kinda bland, but pretty fair.
camus the dark knight (07/16/2006 11:22am):
Kind of weird how much attention this guys maps get.
srstarry (07/19/2006 06:47am):
Sturm wins this game for sure -.-
jhuni (07/21/2006 08:40pm | Edited: 11/16/2006 07:09pm):
This map doesn't have a need for discussion just briefly give it a 1/10, and get it over with.
Kamek77 (07/27/2006 02:20pm):
Posted by jhuni (07/21/2006 09:40pm):
"WHATS WITH ALL THE PEOPLE POSTING? just give the map a 1 and get it over with.."

Um...maybe because...it's a halfway-decent map?
It's certainly not a one-rater, not good either, but not worthy of the worst possible
rating...
Y'know what? I'm giving this map a ten. It doesn't deserve it, but it doesn't deserve any
ones either.

Also, if you were so worried about "just giv[ing] the map a 1 and get[ting] it over with,"
why'd you stop to post?
nyvelion2 (08/11/2006 06:47am):
This is the best ff map I've ever seen
jhuni (08/17/2006 10:22pm | Edited: 11/16/2006 07:12pm):
Ok I guess it's far to say that I was somewhat harsh to FF, and that they were spoken at
quite a immature level (just like felix45). But that was 5 months ago, and I never speek like
that anymore, so essentailly it's no big deal.
daytonausafan (09/01/2006 01:05pm):
Come on, this isn't that bad of a map.
jhuni (09/05/2006 09:08pm | Edited: 11/16/2006 07:12pm):
I admit that your quite right in that statement.
son of ff (11/30/2006 09:23am):
haha



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