Creator: MC Hammer || First Published: 12/06/2024 || Players: 2 || Size: 18x18
Categories: A-Rank, Live Play, Standard
Rating: 2.20 in 5 ratings
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Comments:
Rock Golem (03/06/2023 09:14pm):
It looks like a base trade map at first glance but actually. I think that 1 base might be defensible.
walkerboh01 (07/27/2024 01:03am):
It's a pretty interesting concept but tank order looks like BABA to me.
Lost and Found 11 (07/27/2024 04:33am):
Airports are now preowned to counteract the previous comment.
Le lieu tenant (07/30/2024 08:46am):
I know you try to innovate, but as time passes by maps are getting weirder and weirder...
Standard player (08/30/2024 07:56pm):
Interesting how you just run in and base lock your opponent with an arty
Zakel (09/13/2024 06:52pm):
There is something really bad about this map: I just had a Andy (my opponent, P1) vs Lash (me, P2). I was able to deny their
base capture by simply sending my infantries towards it and then build an artillery asap.
𝘙𝘪𝘻𝘦 (09/20/2024 07:11pm):
Some thorough testing was done here.
Results:

- base interrupts aren't an issue as long as the opponent also sends extra infantry to defend.
- The artillery lock opener isn't a dealbreaker. It invites a fight on the opponent's strongside and
yields alot of tempo in the center - and it's equally doable for both players either way.
- Tiering changes: Lash -> T2, Sami -> T1, VB -> T0
Captain Azrale (11/29/2025 09:00am):
Mech spam central. :P



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