Creator: Kantbei || First Published: 04/12/2023 || Players: 2 || Size: 19x19
Categories: A-Rank, Global League, Hall of Fame, Base Light, Fog of War, Live Play
Rating: 3.57 in 74 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
Thavidu (04/22/2023 07:52pm | Edited: 05/21/2023 07:36am):
Tied income (Equal Income) =21K
MC Hammer (04/22/2023 08:15pm):
Original map is made by Sandbagger (ilese): https://awbw.amarriner.com/prevmaps.php?maps_id=102006
Ferret_Lottery (04/26/2023 03:05pm):
I've gotten this map 3 fog only games in a row. Probably my least favorite fog map.
ilovesnowmen (05/07/2023 03:08pm):
This map kinda sucks
Gamer Haven (05/10/2023 10:43pm):
This map got worse
BrancaLeone (05/13/2023 12:08pm):
block factories??? i dont get it
BeckDaRealest (05/15/2023 08:18pm | Edited: 05/15/2023 08:19pm):
This rework makes me sick, might as well call it... Stupid System lmao
The Great Saiyaman (06/08/2023 05:55pm):
What’s the point in playing a fow game which allows you to see what the opponent is buying in one of the bases and airport
likegel (06/15/2023 04:42am):
Every time you find maps with obvious design flaws in global leagues
Cannonfodder449 (07/09/2023 12:40am):
Still the most hated fog map
Very Clean Guy (07/21/2023 05:27pm):
Personally I don't understand the hate this map gets. The forests are well-spaced, and the locked bases open up opportunities
for some unique strategies and creative counterplay. A classic fog of war map, but it should definitely get the "Base Light" label.
Yeah it has three bases each, but no, it really doesn't.
MrLapi (08/21/2023 12:04pm):
Hate this map like every mental healthy person do.
Le lieu tenant (03/30/2024 10:41am):
the author of this map is cringe, but imagine how bad are the people who picked this map to go in the leagues...
Ganigumo (12/08/2025 03:38pm):
I was excited to see a map where a piperunner could do anything.
Then I checked the restricted units.
Captain Azrale (12/26/2025 11:32pm):
What in the flawed design?
21 Million (01/22/2026 09:44am):
I had a dream where I was playing AWBW and the map went through a "Battlefield Levolutions"
style map change. I saw my opponent drop an infantry from a T copter onto my base and the
inf captured it and used the base to build another base next to the base, and I thought "that's
bullshit, his infantry is taking multiple actions per turn". But then I realized it was just part of the
Levolution map transformation animation.
Rutherford Gaming (02/04/2026 09:03am | Edited: 02/09/2026 05:40pm):
I'm not convinced that base light is good for this map. Feels like it's too big, open, and high income which and could lead to infantry shortages when there's only 2 bases. Fronts are pretty well designed though (aside from mid being barren)
Sir Guibi (04/11/2026 07:22am | Edited: 04/15/2026 10:41am):
this is the first map i see where near everyone bash together. and in my humble opinion for good reason. this map suck
goofygoober (04/25/2026 01:55pm):
Seems like good balance
General karl (06/06/2026 09:27pm):
Leaving a missile on the blocked factory is a stupidly effective strategy to completely cut the opponents air production.

It's stupid and cheap, but I'm using it so it's fun😊
Animelored (07/24/2026 11:06am):
Not a big fan of this map, it feels like it just devolves into base rushing or copter spam due to being base light. Sami is annoying especially since you know they will just try to rush your lab every time.



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