Creator: Xaif || First Published: 09/07/2005 || Players: 2 || Size: 30x14
Categories: None
Rating: 6.75 in 4 ratings
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Comments:
Mad shark3000 (07/11/2005 10:40am):
Since adder's CO Power charges up so quickly, try moving his infantry a few spaces back.
Xaif (07/11/2005 01:34pm):
There is actually a way to do this map, you just need to think of a strategy...
Dullahan (07/11/2005 08:00pm):
I find it very unlikely that GE will win. Even if they manage to take out the BH infantry
in time, there's still the matter of routing the enemy forces. Considering that the BH HQ
is isolated, GE can't win by HQ capture. Thus, they must use their 2 bombers to take out 4
Anti-Airs and an infantry and use 2 cruisers and 1 fighter to take out 2 bombers and 2
B-copters (which, excepting the first turn, can hide in the protection of the Anti-Airs).
The T-copter and infantry are nearly useless. You can only win if you play against a
CPU-controlled BH, and even then, it'll be very difficult.
Dullahan (07/11/2005 08:01pm):
And Adder's power doesn't really matter since the BH infantry will be capturing the HQ in
3 days anyways.
Xaif (07/12/2005 02:22pm):
But that's the point, I am battleing like a BH CPU. This is just a map where you have to think
of a different strategy to stop that infantry from capturing the HQ, and it is possible, I
guarantee it. It's just a little test in a way for me, to see how people will react to a different
method of play, rather than going for an all-out attack. THINK of something that you can do
to win this map. I think I have given many hints away in this post.
Dullahan (07/15/2005 11:59pm):
I rating this map based on the strategy aspect. It's very much like an AW1 Advance
Campaign map in that you must be careful with each move and plan it out carefully in advance.

Note to other users: obviously, it's not made for a direct match-up - play it against the
CPU, not against another person, for an interesting game.

Good job coming up with the puzzle. 8/10.
Nyvelion (02/06/2006 12:06pm):
ah, I see now why it must be against AI, if you put the infantry in the AI will send their
bombers towards the cruisers since that's all they can attack, ignoring the infantry since
it can't be attacked in the copter, then you take advantage of the priority the AI gives
to which units it attacks not knowing that this is a special case where the priority it
gives is incorrect....
Nyvelion (08/02/2012 09:14am):
Was I correct?



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