Creator: ViridisViperz || First Published: 04/26/2023 || Players: 8 || Size: 21x18
| Categories: None | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
ViridisViperz (02/13/2025 11:49pm | Edited: 12/08/2025 09:19pm):
I tried to approximate the movement and utility of each chess piece into a set of units. Each player gets 12 units total which represent 2 pawns and 2 back-row pieces. The stuff on the periphery is there to ensure that losing the King/Queen player results in the conclusion of the match. Alternitively, a game that goes on for too long might see a King player escaping the chess board and HQ capping. Naturally, going for the King allows you to avoid this scenario. Two command towers will be embedded into the center of the border pipe to further increase the utility of King pieces. |
|
Qazaruta (12/05/2025 10:16pm):
Ah excellent. A chess variant were I can move my king and queen to personally beat up the opponent. |
|
GRINCHER (12/07/2025 01:41pm):
kanbei is the play here |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites