Creator: Goryu || First Published: 04/26/2023 || Players: 16 || Size: 36x36
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| Comments: |
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Lycidas (04/26/2023 01:18pm | Edited: 04/26/2023 01:20pm):
Im not the best at Map creation or advice for Map building. But I don know to make it as balanced as it could be, you'd have to change the starting infantry on some islands to compensate for FTA (First turn advantage). For example, since Red Fire moves before Jade Sun, you'd remove the Red Fire infantry I believe since they move before Jade and have an advantage in that regard. You want the players that move after to start captureing the base first I think. Someone feel free to correct me if im wrong tho lol EDIT: Although looking at your other maps I think you already understand the concept of FTA haha. Sorry for assuming you didn't |
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Raedel (04/26/2023 05:01pm):
Ignoring how to balance the FTA with multiple players (I don't), GS, PL and PC are all at a disadvantage with their neutral base being out of initial infantry range. They also don't seem to have a strong position to make up for it. It still looks like a fun map otherwise even if there's some property imbalance somewhere. |
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Goryu (04/28/2023 03:14pm):
Thank you for the suggestions! I agree there is some adjustments to balance better. After the game I made concludes I'll be making improvements |
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