Creator: Devaad || First Published: 06/26/2006 || Players: 4 || Size: 20x20
Categories: None
Rating: 7.00 in 5 ratings
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Comments:
sirfuxalot (06/26/2006 02:03pm):
DOnt give yourself a 10. I would give this map a 9 but the average should be lowered so
here. 8/10
dros421 (06/26/2006 02:18pm):
EY O, lets roll baby. can someone explain about playing online to me this is my first
time. BTW i rated it a 9
Devaad (06/26/2006 03:34pm | Edited: 06/26/2006 04:00pm):
Hah, I wasn't going to rate it at all, I would be biased. I don't care about ratings anyway, I
made this map because I had fun playing a similar map I made with friends on AW2.

By the way, I also happen to be new to online play. I haven't played the game in about a year
because I borrowed it from a friend who borrowed it from a friend unfortunately. Heh, I can't
wait to tell him there's online play with up to 10 players.
Nahbien (06/26/2006 05:53pm):
Little chokepointy with only a single bridge to each player, nevermind there are mountains
extending the chokes, and forests all over to slow directs.
Devaad (06/26/2006 06:18pm | Edited: 06/26/2006 06:23pm):
I'll keep that in mind if I make a future version.

By the way, there are 2 ways to each player, but they both have the same problem your
worried about and one is roundabout. If you look carefully, there are a few more ways for a
select few but it
is all close together and easily defended by indirects, especially in FoW.
jhuni (11/04/2006 12:48pm):
Take off an infantry from YC, and GE to greatly improve this map. FTA
This map is extremely chokepointy, and base heavy, removing all of the mountains, and
putting alot of bridges would also greatly improve this map. It's currently also quite base
heavy, so taking off 4 neatrul bases, and putting cities in replace would somewhat improve
this map. 7/10



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